Emil Pagliarulo is an award-winning video game designer and writer who has been in the industry for over twenty-five years, working briefly as a reviewer before moving into development. He got his start at Looking Glass Studios on the Thief series, but Emil has spent the majority of his career at Bethesda Game Studios, where he’s served as Senior Designer on Skyrim, Lead Designer and Writer of Fallout 3 and 4, Writer of Fallout Shelter, and Design Director on Starfield. Today, he serves Bethesda as Studio Design Director. In his free time, Emil plays video games. Lots and lots of video games. (He also loves spending time with his family, cat, and dumbbells.)