Internationally known as The Fat Man, George Alistair Sanger’s influence is hard to overestimate. Through his work, writings, and the founding of think tanks, organizations, and communities, this legendary game audio guru’s fingerprints are all over much of what it means today to create game audio or listen to a game. He’s been at it since Thin Ice for Intellivision in 1983. Games he worked on include LOOM, Wing Commander I and II, Zombies Ate My Neighbors, Putt-Putt Saves the Zoo, Pajama Sam III, Maniac Mansion, The 7th Guest I and II, and Oddworld Soulstorm. He claims to have written the first General MIDI soundtrack for a game, the first direct-to-MIDI live recording of musicians, the first Redbook soundtrack included with a game as a separate disc, the first music for a game that was considered a “work of art,” and the first soundtrack that was considered a selling point for the game. (The Sierra musicians will set him straight on those claims during the Composing for Games panel.) Sanger established and managed the team that made the sound system for the Augmented Reality device, Magic Leap One. His friend and ex-boss Graeme will be at this conference, watching his every move like Mr. Burns, and wait a minute, WHAT? who let Troels in?? Is Al Lowe bringing his sax? WHERE IS THE JAM?!!???! (fatman.com)